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We sit down for a conversation with Giant Sparrow’s Ian Dallas – creative director of the 2017 hit What Remains of Edith Finch and 2014’s The Unfinished Swan. This episode of Masters of Unlocking follows a bit of a different structure than our normal episodes – we kick things off with our interview with Ian and, afterwards, Caleb & Scott dive into an in-depth discussion of our thoughts about the interview and the game itself.

WARNING – the interview and following discussion contain SPOILERS about the game.

Show Notes

  • A Conversation with “What Remains of Edith Finch” creative director Ian Dallas
    • Thoughts on Storytelling
    • Edith Finch’s origins as a scuba-diving simulator
    • Why “What Remains of Edith Finch” is best told via the video game medium
    • The books in the house and why they were chosen
    • The thinking behind gameplay mechanics
    • What’s next for Giant Sparrow?

 

  • Caleb & Scott discuss their thoughts on “What Remains of Edith Finch
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