[su_button icon="icon: gamepad" background="#e52d27" size="10" animate delay="3" inline="yes" url="https://www.youtube.com/user/calebjross?sub_confirmation=1"] Subscribe on YouTube [/su_button]
Imagine a world without spoken language. No words. No thoughts expressed as a series of interpretable sounds. And instead, people communicated in the language of game logic. A sunset wouldn't be beautiful. Rather, it would be a numerical advantage over a lesser sun position. The pride you feel when watching your son take his first step, that’s not pride anymore. That’s just a couple of digits increased on a mobility stat. This is the world that Michael W. Clune inhabits in his memoir, Gamelife. As he says early in the book: “When I was eleven, computer games taught me how to imagine something so it lasts, so it feels real. The secret is numbers. Imagination fumbles outside reality like a child at a locked door…[numbers are] the secret to making imaginary worlds real.” (pg 29)Tag Archives videogames
Today I’m showing you the connections between The 1991 movie Drop Dead Fred and the 2010 Rockstar Games Red Dead Redemption.