Tag: video game book review

  • Soft & Cuddly by Jarett Kobek | Boss Fight Books review

    Soft & Cuddly by Jarett Kobek | Boss Fight Books review

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    I just finished reading Soft & Cuddly by Jarett Kobek, the 15th book in the Boss Fight Books series, and I’ve got some thoughts. (more…)

  • Mega Man 3 by Salvatore Pane | Boss Fight Books review

    Mega Man 3 by Salvatore Pane | Boss Fight Books review

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    I’m thinking what you’re thinking: Why Mega Man 3 as the topic of a book? Thankfully, Salvatore Pane anticipates this question. In short, it’s because he likes that one. And simple personal connection is part of the appeal of this, and many other Boss Fight Books. It’s why I read them.

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  • Super Mario Bros. 3 by Alyse Knorr, a Boss Fight Books Review

    Super Mario Bros. 3 by Alyse Knorr, a Boss Fight Books Review

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    Writing a book about Super Mario Bros 3 can only be a daunting task. I haven’t confirmed this assumption with the author of this book, Alyse Knorr, but if I had asked her and she said it wasn’t daunting, I wouldn’t have believed her. This is a game that’s been played and poured over for decades. It’s often cited by gamers as the best video game ever, or at least their favorite of all time. This is a game that raised the bar for all 2D side-scrolling platformers to come. But beyond all that, writing a book about Super Mario Bros. 3 must surely be intimidating, knowing that so many books have already been written about the game, about the game’s creator, and about the company behind the game. So what is a writer to do? (more…)

  • World of Warcraft by Daniel Lisi, a Boss Fight Books Review

    World of Warcraft by Daniel Lisi, a Boss Fight Books Review

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    World of Warcraft has had a huge impact on gaming culture. In this book Daniel Lisi talks about his journey through Azeroth, from bonding with his step father while playing the game to the game’s addictive toll it took on him.

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  • Katamari Damacy by L.E Hall, a Boss Fight Books Review

    Katamari Damacy by L.E Hall, a Boss Fight Books Review

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    Katamari Damacy is a fantastic game. It’s crazy and surreal and tons of fun. This book, by L.E Hall, is part of the Boss Fight Books series and tells the story of Katamari Damacy’s creation.

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  • Why Do Videogame Fanboys/girls Want to Fight You?

    Why Do Videogame Fanboys/girls Want to Fight You?

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    Today I’m asking, what is it that turns a person into a “fanboy” and why are these fanpeople so eager to make outrageous claims and fight you?

    Fanpersonism is an affinity for a brand or entertainment IP over another that is so strong it inspires aggressive defense of the thing despite its flaws.

    It’s the reason I pre-ordered Fallout 76, despite all signs indicating it would be terrible.

    It’s the reason that as I played it I tried convincing myself that I was having fun.

    It’s the reason I told myself, after I stopped playing it, that I would return when the “minor” bugs were fixed.

    It’s the reason I call those bugs “minor.”

    But why am I a Fallout fanboy? And why do I get angry when other people don’t appreciate the beauty of Fallout? And what does this have to do with sexism in video games? You didn’t expect that last question, did you? I zig and zag, people.

    Right away, I must say that this video might upset you. The very nature of investigating fanboyism or fangirlism means that I’ll be telling you that the things you love might not be that great. So, even though we may all be fanpeople, let’s agree that console gaming and PC gaming are both great, Apple and Android products are both great, XBox, Playstation, and Nintendo consoles are all great. And we are all human and therefore all susceptible to the various psychological mechanisms that make us act in strange ways. Don’t try to convince me that you are better than everyone else. You are not.

    To understand fanpersonism is to understand choice-supportive bias. This is the idea that once you’ve made a choice about something, you’ll naturally look favorably upon things that support your choice and will downplay or ignore things that don’t. Said another way, it’s trying to avoid buyer’s remorse.

    One experiment shows this well. Psychologists Robert Knox and James Inkster went to a horse track to ask the gamblers about their confidence levels in the horses they bet on. They asked some gamblers before they placed bets and others after. Knox and Inkster found that gamblers had much stronger convictions about their chosen horses after they’d placed the bets. Meaning: people don’t want to believe they’ve made a bad choice.

    So, why is it so hard to change direction, to change affinity, to admit Fallout 76 sucks?

    To acknowledge that you’ve made the wrong choice, specifically one so tied to your own sense of identity, requires an enormous lack of ego, a degree of egolessness that I find most humans simply don’t possess.

    But more than that, our choices, especially brands and entertainment IPs, and perhaps especially in the realm of geek culture, are closely tied to our very identity as a person. When I wear a Fallout t-shirt, my identity becomes intertwined with Fallout, and with Bethesda, and with being a gamer. I want people to see me as a Fallout fan, as a Bethesda fan, as a videogame fan. I have what consumer psychologists call “high self-brand connection.”

    Fanpersonism dovetails with the concept of deindividuation that I discussed in a previous video. Deindividuation is the process of taking on the motivations of a group as your own personal motivations diminish. Once deindividuized, you’ve committed to a group and reflect that group’s motivation. Then fanpersonism kicks in and it becomes hard to turn away or criticize the group that you’ve committed to.

    This brings us to the sexism I mentioned earlier.

    It’s no secret that women gamers have suffered over the years, for nothing more than simply being women who play games. One person in particular, Anita Sarkeesian, made a name for herself by bringing to light a lot of the hurtful depictions of women in videogames. This unfortunately resulted in a wave of anger from (I assume mostly) males that ranged from simply calling Sarkeesian a liar to death and bomb threats. Did simple sexism cause this? Most certainly. But sexism alone probably doesn’t account for all the anger.

    Sarkeesian criticized something–video games–that many people consider part of their identity. To acknowledge sexism in videogames is to acknowledge both our own ignorance of and our approval of the prevalence of sexism in videogames. For an egotistical species, that’s a big ask.

    This isn’t to diminish the hatred Sarkeesian unfairly endured. She’s right to call out hurtful depictions of women in videogames. I’m glad she does. I just think the power of “high self-brand connection” and choice-supportive bias, no matter the role they played in Sarkeesian’s plight, is incredibly interesting, and Sarkeesian’s plight does give us a powerful case on which to apply such a lens.

    We are the things we buy and the clothes we wear and the games we play. To attack those things, even only a portion of those things, is to attack us as individuals. And it hurts. But we’re a strong, adaptive species. And with this awareness I am ready to comfortably say “Fallout 76 is not good.”

    And once again, read “Getting Gamers: The Psychology of Video Games and Their Impact on the People who Play Them” by Jamie Madigan.

    Also, for a deeper, personal dive into the world of sexism in video games, specifically from the perspective of a game developer, I highly recommend the memoir “Crash Override: How Gamergate (Nearly) Destroyed My Life, and How We Can Win the Fight Against Online Hate” by Zoe Quinn.

    Mentioned and Further Reading:

  • Spelunky! It’s a really, really good book (and videogame)

    Spelunky! It’s a really, really good book (and videogame)

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    I’m reviewing all of the Boss Fight Books releases, so subscribe to this channel and click the bell notification icon to be sure you don’t miss future reviews.

    Welcome to Burning Books. I’m Caleb, and I want to help you love video games even more. Today I’m doing that by continuing my journey to read and review all of the Boss Fight Books releases. It’s been a few months, but a long road trip over the holiday weekend has allowed me the time to jump back into the stack of remaining Boss Fight Books releases. I’ve reviewed 10 so far, check the link in the description for a playlist and be sure to subscribe to stay updated as I upload new review videos. (more…)