Top Menu

Tag Archives podcast

The game-making lessons we mentioned are:
  • Inscryption - A game’s mechanics don’t have to be novel in order to be worth playing or developing around
  • Luigi’s Mansion 3 - Puzzles should have feedback to guide the player. Meandering and luck are not satisfying game mechanics.
  • Doki Doki Literature Club - Video games can still be meta, even after Undertale. If the game’s conceit is unique, being meta isn’t necessarily a death sentence.

In episode 1 of the Tales of the Lesser Medium video game podcast, where we discuss Resident Evil 1 and with it, Barry’s unintentionally funny “Jill Sandwich” quip. Travis suggested that a Jill Sandwich is nothing more an inch thick layer of horseradish between two stale cookies from Subway. So Caleb decides to try one. The first season of Tales of the Lesser Medium explores the Resident Evil series, games, 1, 2, 3, and 0. Subscribe via your favorite podcast-ery Apple Podcasts Spotify Google Podcasts Stitcher Or use the good ol’ fashioned direct RSS feed Follow @TalesLesser on Twitter if subscribing to the podcast is too much of a commitment for you.  

The New Tales of the Lesser Medium Podcast Launches May 26th, 2020! Set a calendar reminder now! We (you and me) love video games. But we (you and me and your mom) know they aren’t always concerned with conveying a serious story. Wouldn’t it be fun to poke holes in these stories? That’s where Tales of the Lesser Medium Podcast comes in. Each season, Travis (from Polykill, NES Friend, and DrinkFriend) along with Caleb (from his Youtube video game channel, books, and this website you are currently reading) deliver laughs alongside the narratives that hold together (barely) your favorite video game franchises. Season one features Resident Evil 1, Resident Evil 2, Resident Evil 3, and Resident Evil 0. Each of the 4 episodes of season one walk the narrative path laid in each game with plenty of semi-improve pee breaks along the way. Subscribe via your favorite podcast-ery Apple Podcasts…

[powerpress] I like trivia...well, correction, I like knowing answers to trivia questions. Anyone who likes trivia but hates knowing the answers is a straight-up idiot. But that's not what this post is about. This post is about a cool think that I thought would be cool and in fact turned out to be cool. I asked Trav over at the Polykill Podcast and @TravPlaysGames to join me in a podcast pilot episode of sorts. It's a podcast about trivia (see, that who intro about trivia does make sense). The premise is simple: it's a triva game show about video games mixed with a bit of improve goodness. If you enjoy it and would like more, validate us! Let us know at:

[powerpress] Subscribe to Masters of Unlocking: A Video Game Podcast by clicking over to the official website We sit down for a conversation with Giant Sparrow's Ian Dallas - creative director of the 2017 hit What Remains of Edith Finch and 2014's The Unfinished Swan. This episode of Masters of Unlocking follows a bit of a different structure than our normal episodes - we kick things off with our interview with Ian and, afterwards, Caleb & Scott dive into an in-depth discussion of our thoughts about the interview and the game itself. WARNING - the interview and following discussion contain SPOILERS about the game.

Close