Tag: Kansas City

  • Why We Do the Games We Do

    The game-making lessons we mentioned are:
    • Inscryption – A game’s mechanics don’t have to be novel in order to be worth playing or developing around
    • Luigi’s Mansion 3 – Puzzles should have feedback to guide the player. Meandering and luck are not satisfying game mechanics.
    • Doki Doki Literature Club – Video games can still be meta, even after Undertale. If the game’s conceit is unique, being meta isn’t necessarily a death sentence.

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  • Interviewed at Slit Your Wrists Magazine, bar tabs, story origins, and suicide – yours, not mine

    Interviewed at Slit Your Wrists Magazine, bar tabs, story origins, and suicide – yours, not mine

    The amazing Laurance Kitts interviews me for his Slit Your Wrists Magazine website, a site that frequent visitors may recognize; my story “Sebaceous” appeared there back in April. Laurance knows how to ask questions without bowing to a person’s ego, so you can read this Q&A without anticipating a pretentious me basking in the warmth of praise. I mean, sure, Laurance does feed me some softballs, but…those are easier to chew.