Top Menu

Tag Archives graceful decay game

[su_button icon="icon: gamepad" background="#e52d27" size="10" animate delay="3" inline="yes" url="https://www.youtube.com/user/calebjross?sub_confirmation=1"] Subscribe on YouTube [/su_button]

I just finished playing Maquette, an incredibly unique first person puzzle game developed by Graceful Decay and freshly published by Annapurna Interactive. Is Maquette a good game? Is Maquette fun? Watch this video review for my thoughts on the game. Maquette is a first person puzzle game, which is a genre I love very much. The magic of 3d puzzlers is that they must, almost by definition, introduce players to mechanics they’ve probably never seen before. Portal blew player’s minds with the portal mechanic. The Turing Test forces players to embody multiple characters. The Talos Principle relies heavily on line-of-sight puzzles. The QUBE games have players manipulate colored blocks to solve platforming puzzles. First person puzzle games are unlike any other gaming genre in that every game really must be unique. Copying platformer mechanics is common, and is seen as a sign of respecting traditions. Copying puzzle game mechanics is a lack of imagination. Maquette honors this requirement by introducing a wholly unique size-manipulation mechanic.

Close