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So let's get the bad news out of the way...well, some of the bad news, anyway. Stadia’s refusal to state November 19th as the Cyberpunk 2077 release date all but confirms for me that the game is not going to launch on the same day-and-date as other major platforms. You are safe for now, PS4 pre-order. Before we go any further, please consider subscribing to this channel for more video game content. I’ve done a lot of Stadia focused content lately, and it’s been really fun. The Stadia community has been incredibly welcoming. So, I’ll probably keep doing Stadia content in addition to my normal non-Stadia content. Yes, the July 14th Stadia Connect has come and gone, and overall, I’m a bit deflated. The number of games was underwhelming. The type of games was underwhelming. And I don’t believe Stadia did much to expand the user-base like I think they…

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I pre-ordered Cyberpunk 2077 immediately after the very first teaser for $48 using Best Buy's Gamer Club Unlocked (RIP). The pre-order comes with a steel book, which I don't care about, so I could sell that for a few dollars, bringing my total cost to maybe $40, which is presumably about $20 less than Cyberpunk 2077 will be on Stadia. But I’m actually considering cancelling my PS4 pre-order and buying on Stadia. Why?

The next Stadia Connect is coming up on July 14th and, not to put too much stress on Google, it has got to be a big presentation. If Stadia wants to compete in the market against two brand new consoles (4 consoles if you count digital editions from the legacy players in the space, Microsoft and Sony) then a misstep here could reverberate for a long time. So, what should we expect from the July 14th Stadia Connect? As far as what we should realistically expect, I’ll start with what the official marketing materials say. The Summer Game Fest twitter account notes that we should expect “a look at some of the games coming this year,” and “a few surprises.” The official Stadia Twitter handle says simply “Join us for a look at some of the games coming to Stadia later this year.” Of course we should expect games. I…

I recently upgraded my internet connection in my game room, so I decided to put the streaming capabilities of Playstation Now against Google Stadia. How did the two streaming platforms perform against each other? Is Playstation Now better than Stadia? Or is Google Stadia better than Playstation Now? Mentioned Google Stadia video: "I finished a FULL game on Google Stadia. Am I a believer now?"

I just finished playing through a full 15 hour game on Google Stadia. Did the experience turn me into a Stadia believer? This is the longest single-game commitment I’ve made to Stadia. I learned a few things along the way about whether or not Stadia works and if it’s a good option for anyone. In this video I give my thoughts on the controller, the impact of a strong internet connection, the Stadia UI (user interface), and more.

I haven't touched Google Stadia in a while, but after their recent Google Connect video, I dove back in. I was reminded of a really cool feature: Google Stadia recognizes a variety of different video game controllers without the need to restart games or update drivers (I think this is called hot-swapping). It's pretty cool.

Google Stadia, Google’s videogame platform, was recently revealed. And I am very, very excited. Previously known as both Project Yeti and Project Stream, Google Stadia looks to to more to change videogames than simply make streaming a reality. In this video I give my initial thoughts on all the coolest aspects from State Share, Steam Connect (couch co-op), to Style Transfer ML (Machine Learning), and more. What do you think about Google Stadia? Let me know in the comments below. Mentioned: Full Google Stadia GDC2019 Presentation

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