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Tag Archives Deindividuation

To understand fanpersonism is to understand choice-supportive bias. This is the idea that once you've made a choice about something, you'll naturally look favorably upon things that support your choice and will downplay or ignore things that don't. Said another way, it's trying to avoid buyer's remorse.

Deindividuation is what causes a generally rational and non-confrontational person to become a terrible, rude, reference point for when parents and lawmakers tell us online multiplayer video games like League of Legends and Call of Duty are turning our good kids bad. This happens in two ways:

  1. Reduced social accountability, or the “you can’t see me” effect
  2. Reduced self-monitoring, or the “I can’t see me” effect

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