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I’ve read a few articles recently that suggest Cyberpunk 2077 may turn out to be a disappointing game. My initial reaction was, yeah, maybe. It’s possible Cyberpunk 2077 could have a low Metacritic score. I didn’t think much more about it. After all, there’s seemingly plenty of evidence to suggest this. This is CD Projeckt Red’s first attempt at a first-person game, so the developer is working outside its comfort zone. It’s a highly ambitious game meaning the necessary change in design ethos given the first-person perspective only compounds the comfort zone concern. The game has been delayed multiple times. The game is targeting 9 different platforms for a simultaneous launch (PS4, PS4 Pro, PS5, Xbox One, Xbox One X, Xbox Series S, Xbox Series X, PC, Stadia). I don’t think that has ever been done before. So, there is some reason to think that Cyberpunk 2077 could turn out to be a disappointment, right? Actually, I don’t think so. Normally, I would cite fan-personism as a possible reason why a game with a dedicated, expecting fan base can’t fail. I talk a lot about fan-personism on this channel. Couldn’t fanpersonism be enough to make the bold claim that Cyberpunk 2077 can’t fail? After all, if enough people claim a game to be good, if the fan base is passionate enough, that should at least be enough to keep the game out of miserable review territory, right? There’s some logic to that? But I think the issue is much deeper than that.

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