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Is it impossible to not cheat in a video game? Well, to answer that, we first have to agree on what “cheating” actually is. In this video I explore what constitutes cheating, whether cheating is even possible with single-player games, and if game developers themselves are even capable of defining what cheating is. Given that modern games allow--and actively encourage--players to bend the rules and change configurations, is cheating--outside the context of competitive play--an outdated concept? Let me know you thoughts in the comments below.