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Contrast, from Compulsion Games (of We Happy Few) is a wonderful proof-of-capabilities for studio. It's no wonder Microsoft purchased them. I'm excited to see what comes of Compulsion in the future. Watch the rest of the Game's Over Video Game Reviews here at this YouTube playlist.

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I’m reviewing all of the Boss Fight Books releases, so subscribe to this channel and click the bell notification icon to be sure you don’t miss future reviews. I just finished reading Kingdom Hearts 2 by Alexa Ray Corriea, the 16th book in the Boss Fight Books series, and I’ve got some thoughts, as always. That’s why you come to this channel.

Another game. Another as-the-credts-role review, as part of my Game’s Over review series. This is the first sequel to a game whose previous game also got the Game’s Over treatment (see the Dishonored review here: https://www.youtube.com/watch?v=uuXMLZsy3nQ). Not surprisingly, it’s more Dishonored meaning it’s more opportunity to force me to question my gamer identity. White Knight? Not so much.

Gris is a game I've been wanting to play for a while. I held off, because it felt like a game that was inevitably going to be released in a physical format (I like stuff on shelves). The game was worth the wait. Gris is beautiful to look at, only mildly frustrating to play at times, and only about 3 hours long. I played the Special Revserve version on the Nintendo Switch.

I went into Death Stranding with some hesitation. Would it be a game I'd actually appreciate, considering I haven't played a Hideo Kojima game since the first hour of Metal Gear Solid 2? Would I be aware enough of Kojima's crazy style to really understand Death Stranding? Well, no, I don't think I'll ever understand Death Stranding, but I did love playing the game. And who would have thought I'd ever play a multiplayer game (if this can truly be called a multiplayer game).

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