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Trav (from the Polykill podcast) and I have a conversation about Fallout 76 and how cool it would be to nuke his dumb face.

I love video game books. Books about video games are more common than you might think. In hopes of spreading the good word about video game books, I list half of my collection (part 1 can be viewed here). In this video I talk about criticism & analysis, interviews, and reference video game books that I own, including: 0:51 How To Do Things With Videogames by Ian Bogost 2:16 What Video Games Have to Teach us About Learning and Literacy by James Paul Gee 2:35 A Profound Waste of Time 3:00 Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games are Made by Jason Schreier 3:35 The Minds Behind the Games: Interviews With Cult and Classic Video Game Developers by Patrick Hickey Jr. 4:05 The Ultimate History of Video Games: the Story Behind the Craze that Touched Our Lives and Changed the World by Steven L. Kent…

I love video game books. Books about video games are more common than you might think. In hopes of spreading the good word about video game books, I list off half of my collection (part 2 can be viewed here). Here I talk about the narrative nonfiction video game books that I own, including: 0:54 A bunch of Boss Fight Books 2:01 Koji Kondo’s Super Mario Bros. Soundtrack by Andrew Schartmann 2:48 Shigeru Miyamoto by Jennifer Dewinter 2:59 Console Wars: Sega, Nintendo, and the Battle that Defined a Generation by Blake J. Harris 3:33 Super Mario: How Nintendo Conquered America by Jeff Ryan 4:18 The Tetris Effect: The Game That Hypnotized the World by Dan Ackerman 4:53 Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture by David Kushner Extra Lives: Why Video Games Matter by Tom Bissell Gamelife: A Memoir by Michael W. Clune Significant…

I am quite excited for Fallout 76. I've never played an online, multiplayer game (I know, I know), but I LOVE the Fallout series. So, allow me these few minutes to talk about how much I'm looking forward to another Fallout game.

More Assassin’s Creed: Odyssey streamed via Google’s #ProjectStream Beta. After fixing my Ethernet connection, I’m able to play at 600/800Mbps and...it...is...lovely! I also learned that #ProjectStream has plug n’ play support for PS4 DualShock Controllers. This is HUGE! Trying to get a PS4 controller to work on a Windows machine is normally a pain. But I’m using Chrome, so the OS is no longer a concern. Project Stream is Google’s attempt to bring 4k video game streaming to everyone with a computer and a modest internet connection. In this video I let you experience the Project Stream as I experience it, playing the just-released Assassin’s Creed: Odyssey, for the very first time. Could Project Stream be the future of video gaming? Read more about Google’s Project Stream. Are you excited about Project Stream? Watch my previous #ProjectStream video

Red Dead Redemption releases very soon, and I am absolutely giving in to the hype. In this video I discuss one particularly...um, interesting...game feature that could speak to the level of environmental storytelling and immersion we can expect from Red Dead Redemption 2.

Project Stream is Google’s attempt to bring 4k video game streaming to everyone with a computer and a modest internet connection. In this video I let you experience the Project Stream as I experience it, playing the just-released Assassin’s Creed: Odyssey, for the very first time. Could Project Stream be the future of video gaming? Overall, I’m really impressed. My computer is old. My graphics card and processor are woefully inadequate to play Assassin’s Creed: Odyssey. But I was able to stream reliably. There is some frame-skipping but not enough to be annoying. Read more about Google’s Project Stream here: https://projectstream.google.com/ Are you excited about Project Stream?

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