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Posts By Caleb J. Ross

began writing his sophomore year of undergrad study when, tired of the formal art education then being taught, he abandoned the pursuit in the middle of a compositional drawing class. Major-less and fearful of losing his financial aid, he signed up to seek a degree in English Literature for no other reason than his lengthy history with the language. Coincidentally, this decision not only introduced him to writing but to reading as well. Prior this transition he had read three books. One of which he understood.

  Welcome to The One Thing, a video game review series that does something a bit different. Rather than try to touch on all the features that make a game great, I attempt to distill a game down to a single element that I believe is integral to the experience of the game. This may not be the only thing that makes a game great, but if someone asked me to tell them why Shantae works, specifically games 2 and 3, I’d start with The One Thing. What is the one thing? With Shantae, it is the consistent attention paid to retro platformer details while respecting the modern gamer. The game plays well, has great characters, oozes charm, and encourages exploration--all very important to platformers of my youth. And while doing this the game also embraces modern elements such as a refreshingly gradual difficulty curve, plenty of save points, unlimited…

I had an idea for a podcast. So I made a test episode ready for your listening pleasure. Behold, episode zero of the Gamer Strangers Podcast. Some background info: In a hunt for Kansas City area gamers, I stumbled upon a group of people, two of which (NSA_iswatchingus and PairedRabbit) host the gaming podcast The Titled Gamer Podcast. This lead to me participating in episode 50 of their podcast which in turn opened up the opportunity for Nick (NSA_iswatchingus) to indulge me in a podcast idea that, selfishly, is meant to introduce me to more KC area gamers. Welcome to episode zero of the Gamer Strangers Podcast, a podcast that brings together two otherwise strangers based only on their mutual love of videogames. We scour the online and IRL videogame communities to find people that don’t know each other personally but do know that the other person loves video games.…

I’m no doctor, but...like all people who begin a statement with “I’m no doctor” I’m plenty qualified to project an unearned sense of expertise about medical conditions. I’ve read a lot of WebMD and each night before bed I read a chapter from The Color Atlas and Synopsis of Sexually Transmitted Diseases. I can prove I know a lot about medicine. Last week I fell into a pit full of rusty nails and the resulting wound now smells like almonds. Which, based on my expertise, means I probably actually just fell into a pit of almonds, which explains the smell. It’s honest confusion. I’m no carpenter. I don’t know what rusty nails look like….I smell toast. What does that mean? And like normal people, gamers need a doctor to help define our problems. This is where I come in, to use my non-doctor degree status to educate you on 7…

I recently read an article in issue #283 of Game Informer that prompted me to think a bit more about a topic from the book Console Wars, which I also recently read. What happened with Sonic the Hedgehog and how can he come back into the mainstream, if he can come back into the mainstream? It’s hard to overstate how integral Sonic the Hedgehog was to the pop culture fabric of the early 90s. To many gamers today, Sonic is at best a novelty, and at worst a joke. But there was a time when he was perhaps bigger than--definitely as big as--Mario. I know that’s hard to believe, but you’ll just have to trust me. Part of what inspired me to offer my thoughts is that I’ve long been interested in fads in general, and more specifically whether or not the cultural context that allows a fad to thrive…

Hi future Caleb… You are probably watching this video because you’re old and have forgotten if, back in 2016 when you first read this book, it was good or not and you’re considering giving it another read. Maybe you’re retired, sitting on a beach--but you’re still in Kansas, because climate change has turned your Kansas City suburban split-level home into an island paradise. So you’ve got nothing left to do but read books and die. That’s okay. With great books like Console Wars: Sega, Nintendo, and the Battle that Defined a Generation sitting dusty on your bookshelf, dieing doesn’t have to be simply the poorer choice from a selection of two poor choices. No, it’s strikingly worse than reading. Future Caleb, you’re thinking “What? But I thought this channel was about video games!” Don’t worry. Dementia hasn’t destroyed your brain to the point that you’ve forgotten your entire 30-something youth.…

Welcome to The One Thing, a video game review series that does something a bit different. Rather than try to touch on all the features that make a game great, I attempt to distill a game down to a single element that I believe is integral to the experience of the game. This may not be the only thing that makes a game great, but if someone asked me to tell them why INSIDE works, I’d start with The One Thing. And what is The One Thing? It’s the...well, I don’t want this video to be censored because I mention anatomically appropriate body parts, so let’s just say, it’s the lady parts. Let me back up for a moment. Video games are inherently a perfect medium for the storytelling technique known as in medias res, which literally translates as “in the middle of things.” The idea is that you can…

My vote is that Wixon’s Shovel Museum to the East of Nuka Town U.S.A is the funniest place in all of Fallout. I won’t spoil too much of it for you. Just go there yourself for a good laugh. What do you think is the funniest place in Nuka-World, Fallout 4, and in any of the Fallout games? I recently completed the Nuka-World DLC, which marks the final piece of content I can experience in Fallout 4, which means I’ve poured countless hours into the entire Fallout 4 world, and I can say with confidence that I’ve found the funniest area in the entire game, and perhaps in the entire Fallout series. The Fallout game developers have built a reputation for being able to weave, pretty seamlessly, inspirations from the real world into the world of Fallout. A great example of this can be found right here in the Nuka…

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