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The promise of cloud gaming excites me. In this video I offer my initial thoughts on Amazon Luna. I focus mostly on the quality of the streaming experience and how well Luna handles input lag.

So this video isn’t going to be a full review of the Luna platform. I’ll have a video for that later where I’ll talk about the user interface, the controller, the features, the cost, the game selection, all that fun stuff. And, I’m also working on a direct comparison of Luna vs Stadia, the two cloud gaming platforms I have the most experience with. Go ahead and subscribe to this channel, and click the bell notification icon to ensure you don’t miss those videos.

So, why am I dedicating an entire video just to input latency and stream quality? Why is input lag and streaming quality so important? The easy answer is because input lag and poor streaming quality quite literally break the game. Video games are unique in that they demand skilled user input to function in their world of game rules. If the input is broken, the game is broken. If the input is broken, the rules that govern the game world can no longer be abided by. If the game needs me to time my jump just right but also doesn’t allow me to time my jump just right, the game has lied to me. I don’t like liar games. Same goes for the stream quality. All that crap I just said about breaking the rules and such, that’s all the same when talking about skipped frames due to a poor internet connection.

Watch to find out how well Amazon Luna does in terms of input latency and streaming quality.

Music credits

  • Bossa Antigua by Kevin MacLeod, Link: https://incompetech.filmmusic.io/song/3454-bossa-antigua, License: http://creativecommons.org/licenses/by/4.0/
  • Pump by Kevin MacLeod, Link: https://incompetech.filmmusic.io/song/4252-pump, License: http://creativecommons.org/licenses/by/4.0/
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