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Maps, as a concept, are very helpful when nativating video game worlds. Modern exploration games almost always provide an in-game map, so the player can check their position and waypoints with just a click of a button. But when video games come packaged with physical, paper maps, I get confused.

Physical video game maps may have served their purpose in the past. There’s an argument to be made that retro video games lacked the on-board memory required for full in-game maps, especially detailed ones, so physical maps could actually be useful. But modern games? Why do they sometimes come with paper video game maps?

Music credits

  • Bossa Antigua by Kevin MacLeod, Link: https://incompetech.filmmusic.io/song/3454-bossa-antigua, License: http://creativecommons.org/licenses/by/4.0/
  • Pump Kevin MacLeod (incompetech.com), Licensed under Creative Commons: By Attribution 3.0 License, http://creativecommons.org/licenses/by/3.0/
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